v0.5.1 and v0.5.2 — new blocks, bugfixes, and a new tutorial
Whimsy » Devlog
I’ve published a couple improvements, and written a new tutorial that shows how to use new features to make a following critter in your game.
- ✨ v0.5.1 adds two new blocks — “Get my location” and “Jump to location” to better manipulate Actors’ position programmatically.
- 🐛 v0.5.2 fixes a regression from v0.5.0 with fonts not being included in exported games and issues with variables.
You can find the new tutorial on how to make a following critter, or a more complex NPC follower in your game on Whimsy website.
Get Whimsy
Whimsy
A tiny game engine for making interactive stories
Status | In development |
Category | Tool |
Author | Ct.js |
Genre | Interactive Fiction |
Tags | 2D, Bitsy, Game engine, GameMaker, Narrative, Pixel Art, Retro, Sprites, storygame |
Languages | English, Russian |
More posts
- v0.5.0 — What a massive update!4 days ago
- v0.4.5 — various bugfixes, while bigger stuff is in the making!29 days ago
- v0.4.3 & v0.4.4 — Bugfixes and touch controls improvement57 days ago
- v0.4.2 — Bug fixes and minor improvements58 days ago
- v0.4.0 — Dialogues overhaul with prompts, new fonts, and styles!59 days ago
- v0.3.0 — Scenarios power-up: variables, conditions, string templates!68 days ago
- v0.2.0 — Animated Tiles and Sounds!93 days ago
- v0.1.1 & 0.1.2 — HotfixMay 08, 2025
- v0.1.0 — Foreground layer in stages, UI improvements, and bug fixesMay 07, 2025
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