v0.4.2 — Bug fixes and minor improvements
Whimsy » Devlog
This is a quick fix for variable- and font-related issues.
✨ New features
- Debugger: Add a toggle button to ignore collisions
⚡ Improvements
- About tab: Add a button to re-validate all scenarios (mostly a dev tool)
- Player: Add a fallback value for font values to prevent game failures in case they are not set.
- Player: Restore drawing context if it was lost, for example, during OS’ graphics driver failure
- The language selector in the top bar will now take a bit less space
- Variable manager: New variables will now have unique names
🐞 Bug fixes
- Fix the default project failing on interaction with Yorick due to a missing font
- Hotfix: Fix game error when calling game exit in IDE (fix missing font)
- Player: Fix ugly font in the default “Made with Whimsy” banner if Shantell Sans was not included in the project. This banner will use default OS font now to be uniform across various games.
- Scenarios: Fix data edges being unlinked from variable-related blocks if you switch between projects.
Files
Whimsy (web build) Play in browser
Version 0.4.2 2 days ago
Whimsy
A tiny game engine for making interactive stories
Status | In development |
Category | Tool |
Author | Ct.js |
Tags | Bitsy, Game engine, GameMaker, Pixel Art |
Languages | English, Russian |
More posts
- v0.4.3 — Variables bugfix and touch controls improvement1 day ago
- v0.4.0 — Dialogues overhaul with prompts, new fonts, and styles!3 days ago
- v0.3.0 — Scenarios power-up: variables, conditions, string templates!12 days ago
- v0.2.0 — Animated Tiles and Sounds!37 days ago
- v0.1.1 & 0.1.2 — Hotfix48 days ago
- v0.1.0 — Foreground layer in stages, UI improvements, and bug fixes49 days ago
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