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Devlog
v1.0.1 — A fix for Windows-after-sleep issues
December 16, 2025
by
Cosmo Myzrail Gorynych
10
#hotfix
Hi, whimsical cryptids! This is a quick hotfix for Windows issues where Whimtale fails to save a project or open system menus after Windows resumed from sleep or hibernation. Windows users — you rea...
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Whimtale HD and Ultra are out 🎉
December 15, 2025
by
Cosmo Myzrail Gorynych
10
#ultra, #hd, #release
Hello, whimsical cryptids! I can finally release Whimtale’s premium editions — HD and Ultra! I’ve also made a new trailer! Oof, it took quite a long time to make it. About new editions New editi...
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An inconspicuous update v1.0.0 (+ Spanish translation!)
December 14, 2025
by
Cosmo Myzrail Gorynych
9
Hi, whimsical cryptids 👋 This is a smaller update that fixes various issues with the Player module and improves the interactions on touch devices. Why is it a v1.0 update? I dunno 👀 (More news w...
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v0.7.0 — renaming Whimsy to Whimtale, polish, and bugfixes
November 19, 2025
by
Cosmo Myzrail Gorynych
7
#update
✨ New features Scenarios: Add a new block “Open URL” ⚡️ Improvements Asset browser: Add a wiggle animation for assets when sorting mode is enabled, so this state is better communicated visua...
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Whimsy becomes Whimtale!
November 17, 2025
by
Cosmo Myzrail Gorynych
7
#renaming, #meta
Hi, whimsical cryptids! In preparation for the v1.0 release, I’m changing engine’s name to be unique and more distinguishable — Whimtale . The web version will be available at whimtale.app , and...
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v0.6.2 & v0.6.3 — Vinyls bugfix, polish, & fullscreen mode for games!
October 22, 2025
by
Cosmo Myzrail Gorynych
8
Hi, whimsical cryptids! This update is on a smaller side this time, but it adds a new setting to games’ menus to enter fullscreen mode and a button to take a static screenshot of your game from a Pl...
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v0.6.1 — "Wait for input" fix and minor improvements
September 30, 2025
by
Cosmo Myzrail Gorynych
8
#update
Hi, whimsical cryptids 👋 This is a small update that I may or may not have coded during an hour-long work break that fixes a regression in “Wait for input” block, as well as some other minor ov...
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v0.6.0 — Save games, Player customization, Stage transitions & shiny polish!
September 26, 2025
by
Cosmo Myzrail Gorynych
9
#scenarios, #update
This update is about giving both you, the creator, and your players more power and flexibility. I’ve added many whimsical features like save games and open-world stage transitions, alongside a massi...
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v0.5.4 — important update for desktop version!
September 14, 2025
by
Cosmo Myzrail Gorynych
6
#hotfix, #update
⚠️ Whimsy Desktop users, update to this version right now! This patch fixes several bugs, one of them was capable of destroying your project with a specific order of actions. 🐞 Bug fixes Deskto...
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v0.5.1 and v0.5.2 — new blocks, bugfixes, and a new tutorial
August 17, 2025
by
Cosmo Myzrail Gorynych
8
#update, #tutorials
I’ve published a couple improvements, and written a new tutorial that shows how to use new features to make a following critter in your game. ✨ v0.5.1 adds two new blocks — “Get my location”...
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v0.5.0 — What a massive update!
August 15, 2025
by
Cosmo Myzrail Gorynych
8
#update
This update brings us closer to Whimsy HD & Ultra, and brings you tons of creative tools for your stories! Overview Desktop apps You can now grab a fully offline and standalone copy of Whimsy on your...
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v0.4.5 — various bugfixes, while bigger stuff is in the making!
July 22, 2025
by
Cosmo Myzrail Gorynych
10
#hotfix, #patch, #update
Hi! I switched to Linux, fall asleep during unending earthquakes, and publishing a patch while I’m making cooler things than literally shaking. Oh well! v0.4.5 ⚡️ General improvements: ⚡️ Pl...
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v0.4.3 & v0.4.4 — Bugfixes and touch controls improvement
June 23, 2025
by
Cosmo Myzrail Gorynych
7
#update, #bugfix
v0.4.3 This is a minor update with “Write variable” bugfix and improvements for scenario editor and text editor on touch devices. ⚡ Improvements Scenario editor: On touch devices, pins will now...
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v0.4.2 — Bug fixes and minor improvements
June 22, 2025
by
Cosmo Myzrail Gorynych
5
#update, #hotfix
This is a quick fix for variable- and font-related issues. ✨ New features Debugger: Add a toggle button to ignore collisions ⚡ Improvements About tab: Add a button to re-validate all scenarios (mo...
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v0.4.0 — Dialogues overhaul with prompts, new fonts, and styles!
June 21, 2025
by
Cosmo Myzrail Gorynych
6
#scenarios, #update, #text
It’s time to change the monologues into dialogues, and also level-up the storytelling options for Whimsy! 💪✒️ This update focused on the storytelling part of Whimsy, and it got many juicy upd...
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v0.3.0 — Scenarios power-up: variables, conditions, string templates!
June 13, 2025
by
Cosmo Myzrail Gorynych
7
#update, #scenarios, #variables
Hello-hello! 👋 This took me quite some time 🥵 but I come again with the greatest update of yet — scenarios get a power boost with the introduction of variables and all the things related to th...
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v0.2.0 — Animated Tiles and Sounds!
May 18, 2025
by
Cosmo Myzrail Gorynych
10
A new update is here, packed with exciting features that’ll bring your Whimsy games to life! And also partially bridges the gap in functionality between Whimsy and the project that inspired its crea...
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v0.1.1 & 0.1.2 — Hotfix
May 08, 2025
by
Cosmo Myzrail Gorynych
4
#update, #hotfix
v0.1.1 Fix exported games not running; Make sure the version displayed in the “About” tab always displays the correct version. v0.1.2 Solve the root issue for the export bug found in v0.1.0, previ...
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v0.1.0 — Foreground layer in stages, UI improvements, and bug fixes
May 07, 2025
by
Cosmo Myzrail Gorynych
6
#update
This update solves issues with actors vanishing elsewhere when you delete any actor, some UI quirks, adds a new feature to the stages editor, and polishes UI for smooth and uniform experience across a...
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